Re:Dnh SV4 Function Reference
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This is a list of the built-in functions in Re:Dnh SV4.
Poke Mana if it's out of date.
Functions marked with * are new to Re:Dnh.
Functions marked with + are new to ScriptVersion 4.
Contents
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Type Constructor Functions
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Math Functions
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Character Functions
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String Functions
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Array Functions
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Table Functions
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Text Functions
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Path Functions
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Time Functions
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Debug Functions
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Common Data Functions
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Audio Functions
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Input Functions
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Text Input Functions
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Render Functions
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3D Camera Functions
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2D Camera Functions
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Intersection Functions
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Script Functions
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System Functions
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Player Functions
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Enemy Functions
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Shot Functions
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Item Functions
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Other Functions
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Object Functions
26.1. Obj Functions
26.2. ObjRender Functions
26.3. ObjRender Tween Sequence Functions
26.4. ObjPrim Functions
26.5. ObjSprite2D Functions
26.6. ObjSpriteList2D Functions
26.7. ObjSprite3D Functions
26.8. ObjMesh Functions
26.9. ObjText Functions
26.10. ObjShader Functions
26.11. ObjSound Functions
26.12. ObjFile Functions
26.13. ObjFileT Functions
26.14. ObjFileB Object Functions
26.15. ObjMove Functions
26.16. ObjEnemy Functions
26.17. ObjEnemyBossScene Functions
26.18. ObjShot Functions
26.19. ObjItem Functions
26.20. ObjPlayer Functions
26.21. ObjCol Functions
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DataObject Functions
27.1. Data Functions
27.2. RenderSequenceData Functions
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Player Script Functions
28.1. Player Main Functions
28.2. Player Spell Functions
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Private Script Functions
29.1. Private System Functions
29.2. Custom Script Functions
29.3. Package Functions
Object Functions
DataObject Functions
Player Script Functions
Private Script Functions