Re:Dnh Function Reference
This is a list of the built-in functions in Re:Dnh.
Poke Mana if it's out of date.
Functions marked with * are new to Re:Dnh.
Contents
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Math Functions
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Text Functions
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Character Functions
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Path Functions
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Time Functions
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Debug Functions
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Common Data Functions
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Audio Functions
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Input Functions
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Text Input Functions
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Render Functions
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3D Camera Functions
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2D Camera Functions
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Script Functions
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System Functions
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Player Functions
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Enemy Functions
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Shot Functions
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Item Functions
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Other Functions
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Object Functions
21.1. Render Object Functions
21.2. Primitive Object Functions
21.3. 2D Sprite Object Functions
21.4. 2D Sprite List Object Functions
21.5. 3D Sprite Object Functions
21.6. Mesh Object Functions
21.7. Text Object Functions
21.8. Shader Object Functions
21.9. Sound Object Functions
21.10. File Object Functions
21.11. Text File Object Functions
21.12. Binary File Object Functions
21.13. Move Object Functions
21.14. Enemy Object Functions
21.15. Boss Scene Object Functions
21.16. Shot Object Functions
21.17. Item Object Functions
21.18. Player Object Functions
21.19. Collision Object Functions
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Player Script Functions
22.1. Player Main Functions
22.2. Player Spell Functions
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Private Script Functions
23.1. Private System Functions
23.2. Custom Script Functions
23.3. Package Functions
Player Script Functions
Private Script Functions